I recently got a MacBook Air to serve as a mobile-friendly companion to my iMac and it got me thinking about how to deal with Unity installs. I had primarily been working on a single machine without any team members to worry about. Therefore my one machine, and the Unity versions on it, were...
If you’re getting into game development like I am, you may quickly find yourself overwhelmed by all the software required to get the job done. I’ve been creating things on computers for a long time and it’s even got me like, “Man, another program? And it’s how much?” Anyways, I figured I’d...
Here’s a little idea if you’ve ever been bothered by the inability to change your project name in Unity Hub. Let’s say your project uses a directory structure that looks like the following:
Now if you’ve got 10 games using a similar structure, then you’ll likely see 10 projects with...